Showing posts with label Sampling. Show all posts
Showing posts with label Sampling. Show all posts

Thursday, 10 May 2018

Sampling Project - Evaluation


Self Reflection 





TransposE

You can minimise your workload by making plans in advance -steve b 
I decided on the name when beginning to use the transpose tool in Logic X Pro
for my samples. 
Finding the samples themselves was fairly straight forward, 
I found lots of bits and pieces when looking through SamplePhonics, which is where the looping instruments came from and the koto sample.
Creating my own drum kit was a bit more annoying, because each time I created one 
(a total of 3 attempts), it would disappear. From this I figured out pretty quick to stay on the same computer, after the several other rage moments from this mistake.
I put those together and made a short "Snippet" track, however because I did this weeks later, the koto sample had completely vanished... so I had to make do with that I had left (drum kit, and my looping/sample instruments).

Note to self - 
you can minimise your workload by making plans in advance -steve b 

The picture

Knowing near to nothing about photoshop this took
frustratingly longer than I had hoped - that and I left it half done for weeks...
I took an image of a city and turned it upside down so that it looked as if the city 
grew from the sky.
At first I wanted to put someone walking from the front of the picture towards the
"sky-city" but the pictures I found just didn't mesh efficiently.



After coming back to it, I chose between a few panda mask photos. The one above
is the one I chose. From this I had to cut the background away including the body, luckily I had help for this.
I then placed it at the bottom of the frame and drew question marks. 
Although this picture is no work of art, let alone something real from somebody who can actually
use photoshop, it's what I came up with to convey confusion, a lack of getting-it-together-ness, and 
lost time. 

Sampling


Sample libraries, there are a ton, most however require payment or are attached to another
DAW  (which also tends to require money...). Regardless, there have been a few that 
give freebies, the one that I used the most was SamplePhonics. This is where
I found my interesting loop instruments and pitched instrument (koto).
A sampling library I wish I had explored more was EastWest, unfortunately I only just found out about it, even as big as it is.










Creating a looped instrument was frustrating, but it more had to do with
the fact that I waited for so long and forgot/lost many things along the way.
When putting the looped instrument in, I could pretty much place it wherever I
liked on the keyboard, but when creating the pitched instrument, each note had to have the right
placement on the keyboard, after a couple of attempts figuring this out it began to feel quite tedious.
Looking for the note in each individual sample was...time consuming.
There was placement for the drumkit as well, but finding each piece was easier for this one as
usually it comes as a labelled package when downloaded, whereas the koto was missing a lot
of notes.

Overall it was an interesting project, and after this I'm going to aim
to get things done as soon as possible, or at least make a clear and precise plan to do so on another date.
I learnt more about sampling and how to translate it from the internet onto my
DAW, and a few ways to edit and change them. I look forward to playing around with this more.






Samplers - What's available today?

What's available?

Here are a few that are in circulation today -


Native Instruments Kontakt 5



Around £300
It can either be a stand-alone app or a full DAW
preferred by those who can flow with ready-rolled sample libraries and soundsets


MOTU MachFive 3




Around £200
Smoothly walks the line between sampler and synth
 17 stereo outputs, unlimited track counts and 45GB of content

Ableton Sampler




Ranges from £50-£500
Thorough and powerful sampler
Extensive multisampling capabilities 


Apple EXS24 mkII



£200
+ needing to buy an AppleMac (£1800)

This sampler comes with Apple's DAW, hence why both come together
Intuitive layout - straightforward approach
Widely used, leading to lots of tutorials, third party libraries and soundsets within reach

Links! 
~
MusicRadar
Best Samplers for Beginners
5 of the best Samplers

Sample Libraries - 









Friday, 23 February 2018

The History of Sampling

                                 A Brief History Of Sampling  

What is Sampling?

Sampling is the act of reusing parts of pre-existing recordings in music to create (and/or edit) something new.




History 




Digital Sampling has been around since the 1960's, whereas beforehand musicians used tape reply keyboards which stored recordings on analog tape. Originally the Mellotron was the popular and most memorable model between the late 1960's and 1970's, the problem was that it was a expensive, heavy hardware due to the multiple tape mechanisms involved. Nonetheless the early tape relay keyboard really took over.

Nowadays, the vast majority of keyboards are based on samples, and whole genre's have blossomed from it.

1940's

Whereas the first introduction of recorded sounds that are anything like what we have today, was the genre known as Musique Moncrete. This genre originated in France and was led by the French composer Pierre Schaeffer.
Within the 1940's Musique Concrete shrugged off the usual musical etiquette and experimented with the new, instead of rehearsing the old. It used the recent commercialised tape recorder to create diverse music from various recordings (such as; instruments, the human voice, even reaching out to explore many sounds from nature and the world).


A more indepth discussion about Pierre Shaeffer's life:

1948, Pierre Schaeffer's first piece of produced Musique Concrete - made entirely by the sounds of trains.




Even in recent years, Musique Concrete still lives on, is practised, and experimented with in many evolving ways; here is another example of Musique Concrete, created for a Uni project in 2013:



Although slightly creepy sounding, it is definitely a genre to look into.


1960's - 1970's

Fast forward to the 60's & 70's, and sampling is evolving. The first widespread Sampling Synthesizer was Harry Mendell's Computer Music Melodian (USA), which was released in 1976. 
The Australian company Fairlight released the C.M.I. (Computer Musical Instruments) in 1979, a Polyphonic Digital Sampling Synthesizer - the first syntheszer that was commercially available. Both samplers of which used Wavetable sample-based synthesis.

Unfortunately at the time, this hardware was only realistically available to established artists and the rich, as it generally costed around $18,000 (in many cases, this amount costed more than a house), which today is equivalent to about $58,000.

The earliest Digital Sampling was done on the EMS Musys System - created by Peter Grogono (software), David Cockerell (hardware & interfacing), and Peter Zinovieff (system design & operation) at their London studio C. in 1969. These ran on two 'mini' computers (Digital Equipment PDD-8's). The EMS equipment was used to control the worlds first digital studio (London, Putney). 

More on:
E.M.S Ltd London
Peter Zinovieff in the studio.

The first Digital Sampling was done on the EMS system during 1971 - 1972 for Harrison Birtwistle's "Chonometer" (released in 1975). - Also known as probably one of the most terrifying things I have ever researched and sat through... All 28 minutes.




1980's

The first PCM ( Pulse-Code Modulation ) Digital Sampler was Toshiba's LMD-649 (1981) by engineer Kenji Murata ( 村田健二 ) for the Japanese electronic music band 'Yellow Magic Orchestra'.

After, the E-mu SP-1200 Percussion Sampler was released in August 1987, starting the fire as it more openly commercialised the use of digital samplers within Hip Hop music.

Eventually as the product itself gained popularity, cheaper and more accessible samplers began to appear in the mid-to-late 1980s.

During the late 1980's the Japanese companyAkai caught onto the success of E-mu's creation and began creating an original method which applied new techniques such as crossfade looping and time stretch.

In 1988, the Akai MPC60 was released.
Thus born the icon of products.


It detonated the music industry into a new era of musical production and become the most influential sampler of Hip Hop music.
An icon of samplers, 
Akai evolved the product, got it recognised and used across the board more than any other brand.

"Hip Hop was the first genre to explore 
the sampler's ability to recycle musical ideas
 and put them into entirely new contexts" - Musicradar.com


1990's - Now

With the modern way of creating and mixing both new and old samples (from other artists), the prickly issue of copyright basically stands infront of you and the other artists (including their lawyers) - if you sample another persons work, obvious or otherwise without gaining their permission beforehand (and agreeing on a large cut of the deal) then you will probably be taken down to court. Sometimes people get away with it (subtlety is key), but the more popular the piece the more likely it will be caught out.

A notable high-profile case is when Black Box sampled a Loleatta Holloway 
acapella for their international megahit Ride On Time.


Regardless, throughout the 1990's Sampling continued to remain at the forefront in Hip Hop, the foreign feel of Samplers had evaporated, it fuelled the brilliant charge of Hip Hop and has become the normal practice of today.

How strange things would be if it never existed... 


Helpful Links!


A Brief History of Sampling - UniversityObserver

18 Landmark Sampling Moments in Music History

The Sampler - A History In 5 Landmarks

What are the best hardware samplers in the world?

Run through:

write up a short acount about hitory of sampling

what is a sample
def
how they're stored (instrument zones and groups how you might get a sample into a sample
emu first one <<

same price as house -- first sampler, emulator
couple of first sampler ££

what is a sample how you migt get a sample into a sampler

modern samplers, what available
and these are the samplers that are availabvrweigfew today
list
write up about hwat sample libaries are available (orchestral sounds etc)
start collection of samples
collect three different types of samples
drum kit (multi output)
pitched instrument
looped instrument
make them yourself out of the collection
make some midi patches

create apple loops
create some artwork for package







The Evolution of Visual Albums - Research Project

Proposal  The Inspiration I got for the research project came from Beyonce's 2016 Lemonade album, because it caused so much inten...